Slowly but surely, popular apps are being updated to run on Macs with Apple Silicon chipsets, without the need for Apple’s slower compatibility layer. Now, Microsoft Teams has officially joined the party.
Microsoft revealed in a blog post today, “We are rolling out a production-grade universal binary version of Teams, which means it will run natively across the entire line of Macs, including those with Apple Silicon. For Mac users, this means a significant performance boost, ensuring efficient use of device resources and an optimized Teams experience even when using multiple high-resolution monitors during calls or meetings.”
Newer Mac computers with Apple’s own silicon chipsets, such as the new MacBook Air M2 or 24-inch iMac, continue to support software built for older Intel-based Macs that use the ‘Rosetta 2’ compatibility layer . However, the software running on Rosetta 2 is slower and more battery consuming than native software, which is part of why Teams on Mac hasn’t been a great experience.
Most of Apple’s Mac computers now use M1 or M2 chipsets, starting with the introduction of the M1-powered MacBook Air and Mac Mini in 2020, so there aren’t many popular apps left that are still limited to the layer. of Rosetta compatibility. Most recently, OneDrive was updated for Apple Silicon in February, Adobe built a native version of After Effects in April, Discord was updated in March, and ExpressVPN was updated yesterday.
Fortunately, Microsoft only has a few apps and services that are not yet up to date for Apple Silicon. The main hurdle at the moment seems to be Skype, which has been left behind in recent years as Microsoft focuses on Teams.