Apple’s long-rumored AR/VR headset is still a long way off. But iPhone users who are fed up with the long wait can now turn their phone into an iOS AR headset by inserting it into a relatively cheap Google Cardboard-like device.
The “HoloKit X” was released on Halloween and promises to turn people’s phones into “transparent stereoscopic augmented reality (AR) headsets.” It retails for $129 and consists of a “display” with a place to mount your phone, plus an elastic headband.
HoloKit X provides a (currently limited) number of AR experiences. The app that powers the headphones is currently only available as a “test flight” version, with the full version planned for late November. A huge library of third-party apps can be as far away as official Apple headphones. The creators of HoloKit want to take full advantage of initial internal experiences and there are currently no plans to release a development kit.
While most VR headsets come with controllers, the HoloKit X doesn’t come with an input method beyond poking an exposed corner of the phone. HoloKit supports Bluetooth, so pairing a third-party controller with the headset shouldn’t be a problem. PlayStation and Xbox controllers have been mentioned specifically, so they should work fine with the app.
The company has also collaborated with the New York City gallery Web3. People who visit the gallery can try out a version of the new headphones. Apparently, you’ll be able to see things like NFTs in the real world after a future update.
HoloKit X works with iPhone XS, XS Max, iPhone 11, iPhone 11 Pro and 11 Pro Max, iPhone 12, iPhone 12 Pro and 12 Pro Max, iPhone 13 and iPhone 13 and 13 Pro Max, iPhone 14 and iPhone 14 and 14 Pro Max. For the best experience, it is recommended to use a model with a lidar sensor, which is any of the “Pro” versions after iPhone 12.
Source: Wired via HoloKit